The GRE winds up being a villain of sorts, but more of a minor one. At first, Crane seems like the typical action hero, but you learn this is a man who is morally conflicted by the mission at hand. You play as Kyle Crane, an operative for Global Relief Effort, who is sent into Harran to find a GRE agent who has gone rogue. All the screams, groans and indescribable sounds are more frightening when you’re virtually ensconced in darkness.Īnother thing “Dying Light” has going for it is the story. The sound department did an excellent job making the game genuinely scary. The game harkens back to the survival horror of the old days, much like the first “Resident Evil,” where you’re scrambling around nearly blind in the dark with only your flashlight as a companion. When night finally arrives, it’s a harrowing experience. But if you are, then you’ll likely shrug off the slow, shambling default zombies that have overrun practically the entire city of Harran, the setting for the game. Sure, if you’re not used to zombie games. You’d think this would make the game scary. This lends a more cinematic, visceral feel to the game as a whole. It’s a first person shooter, which immerses you in the world more than a third person or an isometric view. “Dying Light” aims to, among other things, simulate being eaten by zombies for you in full HD.
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